Cinema4D: Workflow per ZBrush e VrayforC4d

Rich Nosworthy, demonstrating a possible workflow between ZBrush and Cinema 4D, shows how to deal with importing models for VrayforC4d 1.8.
With the help of Akin Bilgic, who has developed some of the practices used in other applications, Rich shares his findings here.

Akin Bilgic has made a fantastic tutorial for an accurate Displacement Workflow between Zbrush and Maya which forms the basis from which Rich started to bring the models back to VrayforC4d.

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