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Let’s set-up particles in Houdini, Collisions, Pyro FX with Octane Render

Today we share this cool tutorial, how to make a particle scene in Side FX Houdini made by Nick Medukha.
In the tutorial, Nick shows us the basics of creating the abstract particle scene. The tutorial covers emitting, a guide set-up to the simulation in Pyro FX in Houdini which uses smoke to move organically and naturally.

Nick’s tutorial examines the technique for set-up particles using pyro smoke in Houdini.

The tutorial also describes the use of collision geometry and how to fill an object with particles.

Simulation is done in Houdini and rendered using Octane Render.
Includes Houdini 17.5 project file and rendered animation in 4K.

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