Let’s go see the new tutorial released by Lee Griggs, we will see how to recreate topographic lines using the displacement effect in Maya using Arnold render.

How to create a topographic displacement effect in 3d?

This tutorial shows how to create a topographic effect using the noise shader in Arnold render shaders in Autodesk Maya, creating a displacement effect of topographic lines from the plane.

Create a topographic effect using the noise shader in Arnold


Here more info about displacement in Maya:

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