Hi guys, here a Toon shader tool for Maya using Redshift, by Gary Crane using the many methods on the redshift forums. It allows you to create a toon shader in RS for Maya.
Also added some aovs for Cryptomatte in Nuke that can be used to get clean lines.
This is the best method for lines in Redshift.
Gary Crane created a toon shader tool for Maya Redshift.
In this video, Gary Crane created a toon shader tool for Maya Redshift using the many methods on the redshift forums. You can just select the objects or group you want the shader to be assigned and select the toon shader button.
He also added a couple of other tools to help make things easier.
If you want to add an object ID to your object just select your group and assign a number.
I also added an assigned color attribute to help with quickly setting up multiple colors and using the same shader.