Hi Guys, don’t miss this Maya particle tutorial, Phil Radford offers some insights into using Maya Bifrost Aero as thick particles.a look at how to use an Aero simulation as particles instead of smoke in this super cool look.
Radford’s approach work with nParticles. You can do this by changing the settings of radius for the points and adding an Arnold Standard Shader. If you increase the resolution of the sim, you can achieve some fantastic results without diving into nParticles in Maya.
Maya Aero/Bifrost particle tutorial
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