Hi guys, today it’s time to make a hot simulation, we’ll go through a fireball, with smoke and fire in Blender.
This tutorial is probably the most intuitive and beginner-friendly tutorial you can find online, in this video, we’ll simulate a fireball using Blender v3.0.0 alpha, and render it with the brand new Cycles X engine. Also, you can download some explosions in VDB format free to download.
How to create a fireball using Blender v3?
Learn how to create your own custom fire shader and how to apply smooth glow in the Blender’s compositor nodule and Cycles X tutorial!
Polyfjord (Asbjørn), not only makes people understand in the easiest way possible but also inspires how to create a nice fresh simulation.
Don’t miss out on some advanced tips until the end! Enjoy it
Tutorial: Creating a Fireball in Blender
Cycles X come modernizzazione del motore di rendering Cycles di Blender è ora arrivato nell’ultimo codice di sviluppo per Blender 3.0.