In this tutorial, we are going to see the full power of the Cloth Engine provided in Cinema 4D 2023, with increased speed and setup control of the cloth simulation, from the previous versions, this new release opens up a new level of possibilities if you want to stay in Cinema 4D and you don’t know how to use Houdini and Vellum.
The Cloth Engine in Cinema 4D 2023 is an advanced cloth simulation engine that allows you to create realistic effects on clothes and fabrics in minutes.
The cloth engine of the new version of C4D provides an intuitive workflow and has been designed to allow the user to create realistic fabrics in just a few steps, capable of handling a wide range of materials such as wool, cotton, silk, denim, leather, and more.
In this tutorial we see this technique that we can easily apply to any fabric object, we will see how to use vertex maps in a really smart way to go from state 1 to state 2 and then back to state 1.
Cloth Vertex Map Wave Effect … Looks like Houdini!
What are the differences between the Cinema 4D Cloth Engine and Houdini’s Cloth Engine?
The Cinema 4D Cloth Engine is a physically based cloth engine that provides realistic 3D simulation, but with a rather lengthy render time. Different types of forces can be applied to tissue, such as gravity, friction, tension, and shear forces.
Houdini’s Cloth Engine is a procedurally based cloth engine that offers realistic 3D simulation, but with shorter render times. It can be used to create complex fabric effects, such as waves, rain, and many more. Additionally, you can define many parameters that influence fabric simulations, such as texture, strength, tension, and resistance.
Additionally, Houdini offers greater control over fabric simulation, such as the ability to create strain curves, influence areas with UV mapping, and create advanced, realistic animations.