Arvid Schneider shows the new video tutorial, how create the realistic shader in Arnold Render in Maya 2017 MtoA.
In this video tutorial we’ll learn the techniques on how to setup a carbon fiber shader.
The shader carbon fiber material is base on the use of cloth with procedural textures in Maya. In this video we will see the addition of the fractal noise on the shader.
MtoA 203 | Carbon Fiber | Material series using Arnold with Maya 2017
These series will be about creating a shader based on reference images provided from me.
This particular video is about the techniques on how to setup a carbon fiber shader.