Rendering Smoke, Fire and Explosions Arnold tutorial

Check out this free tutorial, free samples from their online course”The Ultimate Introduction to Arnold 6 For Cinema 4D”, let’s use Arnold Volume, on how to make photo-realistic renderings of fire, smoke, and explosion simulation, using openVDB files in Arnold renderer.

In this tutorial MographPlus shows how to work with openVDB files and render them with Arnold.

Arnold has amazing volume shaders that let you render things like fire, smoke, clouds, or even explosions.

Rendering Smoke, Fire and Explosions Arnold tutorial

The standard_volume is a physically-based volume shader. It provides independent control over volume density, scatter color, and transparent color.

Blackbody emission is used to render fire and explosions directly from physics simulations.

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