Discover a selection of Mortal Kombat 11 Concept Art, Character Designs and Environment by Atomhawk Design.
The latest title in a line of successful collaborations with NetherRealm, Atomhawk was thrilled to return to the universe of Mortal Kombat once more to provide concept art for characters, environments, props and cinematics.
Atomhawk was involved in all stages of the development of Mortal Kombat 11, from setting the visual tone to redesigning the roster and the creation of concept art for fight lines, breakouts, characters and animated endings.
Mortal Kombat 11 Games
Released: April 2019
Platforms: Nintendo Switch; PC; Xbox One; PlayStation 4
NetherRealm Credits: Steve Beren, Art Director; Brendan George, Character Lead; Joe Berger, Environment Lead
Mortal Kombat Characters
A significant feature of Mortal Kombat 11 is the new take on classic Mortal Kombat Characters. A mysterious titan named Kronika “The Keeper of Time” aims to bring order back to the universe after the events of Mortal Kombat X, leading to characters meeting past and future versions of themselves. Atomhawk was responsible for re-imagining many iconic characters which were a very fun and challenging experience, being given a degree of creative control while staying faithful to NetherRealm’s vision.