How to create Clouds in Maya using Bifrost

Hi 3DArtists, don’t miss this amazing tutorial, today we’ll learn how to create volumetric clouds using Bifrost in Maya, a tutorial released by Bruce Lee (LOL).

How to create Clouds in Maya using Bifrost field system?

I think this is a very good way to make a cloudy realistic sky in Maya, a simple and easy to understand tutorial, Lee shows how to use Bifrost field system new features like new volume, scattering, and field nodes.

Bifrost field system made a cloud tutorial


What is Maya Bifrost field system?

Bifrost makes it possible for 3D artists and TDs to create complex effects in Maya quickly and easily using a new visual programming environment.

Bifrost is an FX and simulation environment, a node-based system that can handle a lot of simulation, Autodesk reinterpreted good old Softimage ICE acquired years ago, and reusing it in Maya.

TDs can create custom graphs in the Bifrost Graph Editor and package them up for artists at their studio to use across different shows, scenes, and shots.

Artists can also take advantage of a wide array of ready-to-use graphs to create effects like fire, smoke, explosions, sand, and snow right out-of-the-box.


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