Cargo has been released in version 2.0, rebuilt “from the ground up” for greater stability and performance, and with new features designed also to boost in-app sales.
KitBash3D’s Cargo 2.0 is not just an update: it’s like a magic toolbox for those who dream of digital worlds, imagine downloading an entire sci-fi district with just one click.
At your fingertips for any use, ready for download: 3D models in various formats, materials, buildings, vehicles, and professional textures. With one click, you can immediately import them into your scene, ready to be used in your 3D scenes.

Whether you work in Blender, Cinema 4D, Unreal, or Houdini (with Solaris now receiving assets as native USD), Cargo puts a huge and clean library in your hands: modular kits, maps up to 4K, and hundreds of free resources to get started right away.
Cargo from KitBash3D | Free 3D Asset Browser for Blender, Unreal, C4D, and More
For young creatives, it’s like having a team of concept artists always available; for professionals, it’s a real acceleration in the pipeline. In this article we explore what’s new in 2.0, how to make the most of the kits, and some practical tricks to turn ideas into believable and impactful scenes. Get ready: your next digital world is just one download away.
Library, Free Assets and Licenses

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Library Size: KitBash3D’s online library includes tens of thousands of models and materials (KitBash describes its collection as extensive and professional; technical articles report over 20,000 elements in the commercial library).
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Free Assets: Cargo 2.0 provides over 350 free assets (recent reports mention 350+ or 364 free assets available for download), including modular building models, props, plants, materials, and some detailed vehicles. Textures go up to 4K in JPG/PNG. These samples are licensed for personal use (e.g., demo reels); for commercial use, you must purchase the corresponding kit or subscribe to a paid plan.
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Account and Pricing: the app is free to download. A free Cargo Basic account gives access to the samples (as well as any kits already purchased by the user). Paid plans (Individual, Business) unlock the full library: recent reports list pricing for Individual and Business subscriptions (e.g., Individual around $995/year, Business starting at $3,995/year).
What’s New in Cargo 2.0 (Quick Summary)
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Release 2.0: Cargo has been released in version 2.0, rebuilt “from the ground up” for greater stability and performance, and with new features designed also to boost in-app sales.
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Native Import into Houdini Solaris as USD: the most significant update for Houdini users is that all assets now import directly into Solaris as native USD, with instancing, references, and MaterialX set up to work as Houdini artists expect. This was developed in collaboration with SideFX.
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MacOS: Houdini Support — Houdini (and thus Solaris import) is now supported on macOS as well, not just Windows.
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In-app Commerce: users with a free Basic account can now purchase assets directly from the app.
Cargo 2.0 is a major update especially for those who use Houdini (native Solaris/USD import) and for those looking for a quick way to try samples and kits. If you create complex environments or work on concept/VFX/level design, Cargo greatly speeds up setup and iteration, reducing time spent on conversions and materials. If you need to use them in commercial productions, keep in mind the licenses and consider a paid plan to unlock the full library.


