Today, we share an exciting series of tutorials, focused on creating a stylized vehicle in Maya. In this extensive, multi-part tutorial, we will follow CG artist Shaun Keenan from Studios MZP as he guides us through the entire high-end process of creating a stylized car from scratch using Maya.
In these videos, you’ll get tips, tool recommendations, and insights into techniques used by professionals. In later lessons, we’ll explore how to add external and internal details of the vehicle. Whether you’re a beginner or an experienced artist, this series is definitely not to be missed.
In the first part, you’ll begin by fixing the body of the car. Shaun will explain the importance of creating proper topology, even at this early stage. A key step will be saving time by making the model perfect. You will learn that Zbrush can be used both to quickly correct errors and in modeling the car’s wheels, front grille, and bumper.
