This tutorial will show you how to set up Sub-Surface Scattering parameters in Arnold for Cinema 4D, to generate photorealistic leafs for trees and plants.
C4DtoA Tutorial: SSS for Photorealistic Trees and Plants
-SSS with Thin-Walled enable
-Normal map Issues solving when Thin-Walled enable
-Random colors on leafs (Generate it / issues / solving)
-Two Sided Materials
Free 15K HDRi skies used for this tutorial are available here :