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We share Animus 1.0.3 for Maya, an interesting free resource to make quadrupeds rig, created by Nick Miller, with the collaboration of Lin Xiong in the model and texturing.


>>> Freely downloadable at this link: animus rig-beta


Animus Rig

Animus Rig from Nick Miller on Vimeo.


animus_rig-3dart

Caratteristiche:

Tail:

  • FK controls with IK tweaking controls
  • Dynamic joint chain driven with maya hair
  • State switching from full dynamic influence to none

Spine:

  • Ribbon spine and Isner spine
  • State switching
  • Individual horn controls
  • Chest includes pulse control

Legs:

  • Hip and ankle offset
  • Heel and toe roll
  • Leg, knee, heel, and toe twist
  • bank left and right

Arms:

  • FK/IK switch
  • Elbow pinning
  • IK/FK hybrid capabilities
  • twist, roll, bank

Fingers/toes:

  • IK controls
  • Root IK control with state switching
  • Intuitive FK rotation control for ALL joints, ALL joints in selected finger/toes, and individual joints

Head/Neck:

  • Head includes 4 targets of state switching for translateSpace and orientSpace
  • Neck control and mid-neck control

Face:

  • UI for easy face control
  • Individual detail controls
  • Deformation control for eyes and horns
  • Also included is a UI for mirroring face and zeroing-out transforms
  • Dewlap pulse control

Eyes:

  • Eye control with state switching
  • Fleshy eyes

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